News Stream
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News from gamesalad.com
GameSalad & Popular Mechanics Present Be the Spark
Created in collaboration with GameSalad’s own Game Team One, Popular Mechanics has just released “Be The Spark”. Be the Spark, is a simple mechanics game that challenges the…
December 13 2011, 5:12pm | Leave Comment
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News from gamesalad.com
GameSalad to Integrate Kiip Reward System
Hi everyone, Today we’re excited to announce a partnership that will bring a brand new monetization option to GameSalad Professional developers. In the coming weeks, we will launch…
November 28 2011, 7:00pm | Leave Comment
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News from gamesalad.com
Android Publishing: Testing on an Android device
To help introduce our community to the world of Android publishing, we’ve prepared a series of Tutorials and Reference Guides for the Android Market. What follows is a…
November 10 2011, 12:28pm | Leave Comment
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News from gamesalad.com
Android Publishing: Targeting Android Devices
To help introduce our community to the world of Android publishing, we’ve prepared a series of Tutorials and Reference Guides for the Android Market. What follows is part…
November 10 2011, 12:27pm | Leave Comment
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News from gamesalad.com
Android App Store Primer: Google and Amazon
To help introduce our community to the world of Android publishing, we’ve prepared a series of Tutorials and Reference Guides for the Android Market. What follows is part…
November 10 2011, 12:19pm | Leave Comment
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News from gamesalad.com
GameSalad 0.9.85: Android Publishing is here!
Over this past year, we’ve made strides to bring GameSalad games to more platforms. This past summer, we debuted our first non-Apple publishing target, with our HTML5-powered GameSalad…
November 10 2011, 9:03am | Leave Comment
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News from gamesalad.com
GameSalad in the News: GameSalad Featured in Mobile Development Textbook
A new textbook, written by Kimberly Unger and Jeannie Novak, has been introduced to aid developers in the mobile game development. Game Development Essentials: Mobile Game Development is…
November 4 2011, 4:50pm | Leave Comment
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News from gamesalad.com
The PBS short documentary Off Book PBS Arts presents Video Games examines the significance of video games as an artistic medium. Running roughly 7 minutes long, the documentary…
October 27 2011, 3:59pm | Leave Comment
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News from gamesalad.com
Vimeo, Where’s the love for indie developers?
Vimeo, touting itself as the cooler, hipper version of Youtube, has recently come under fire for denying independent game developers the opportunity to showcase gameplay videos without paying…
October 26 2011, 6:16pm | Leave Comment
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News from gamesalad.com
IGF competition announces 2012 entries
Yesterday, the Independent Games Festival announced the nearly 570 game entries for this year’s competition. IGF is the longest running and largest festival promoting independent games worldwide. This…
October 26 2011, 5:11pm | Leave Comment
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News from gamesalad.com
Take the dare & make a game in ZERO hours
On October 30th, Ludum Dare will be hosting a game jam that takes place during the daylight savings time “fall back” change. When clocks shift from 02:59:59 a.m.…
October 26 2011, 4:29pm | Leave Comment
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News from gamesalad.com
Google Chrome Store gets a facelift
This morning Google Chrome updated the Web Store with a slick, new design featuring larger squares and more attractive app visuals. Previous Chrome Store DesignThis is a huge…
October 25 2011, 5:40pm | Leave Comment
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News from gamesalad.com
Facebook Credits expand beyond Facebook
Since July, Facebook Credits have been the primary currency of all Facebook social platform games. Starting now, Facebook is exploring the expansion of Facebook Credits outside of Facebook…
October 25 2011, 5:16pm | Leave Comment
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News from gamesalad.com
iPhone still leads the way in mobile ad impressions
Covering a report by Millennial Media, Apple Insider examines the growing smartphone market and the outcome of mobile advertising efforts. The data shows that Apple products (iPhone and…
October 25 2011, 5:10pm | Leave Comment
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News from gamesalad.com
Professionalism or Passion? Which is better for game development?
In the Gamasutra series, The Designer’s Notebook, Ernest Adams explores the the idea of game developers balancing the motivation of being either a “professional” or “passionate” employee in…
October 25 2011, 5:06pm | Leave Comment

